Jormuntide Ignis has 2 parent pairs, and only 1 of them puts a parent under the Lv66 wild floor

Jormuntide Ignis has 2 parent pairs, and only 1 of them puts a parent under the Lv66 wild floor
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Jormuntide Ignis has 2 parent pairs. Its own wild floor sits at Lv66.

The two pairs

Our breeding calculator solves every pair in the game and returns 2 for Jormuntide Ignis. One is Blazehowl with Jormuntide. The other is Jormuntide Ignis with itself.

Breeding power sits at 170, and no other combination averages onto that number. Breeding power covers how the average works.

The self-pair needs a Jormuntide Ignis you already own, so it cannot start you off. That leaves Blazehowl with Jormuntide, 1 route in practice. Jormuntide is the base form here, so breeding and catching both begin the same way: you put a Jormuntide or a Jormuntide Ignis in a sphere.

Blazehowl at Lv30, Jormuntide at Lv55

Blazehowl spawns from Lv30 and Jormuntide from Lv55. Take the later of the two and your pair is ready 11 levels under the Lv66 floor on Jormuntide Ignis itself.

Variants often sit the other way round, with the parents arriving after the child, and then you catch instead of breed (Mammorest Cryst runs that way). Jormuntide Ignis flips it.

Those 11 levels buy you less than they look worth. Hunting a Lv55 Jormuntide and hunting a Lv66 Jormuntide Ignis cost about the same walk, and the egg timer eats the gap. I breed when a Jormuntide already sits in my box, and I go catching when it does not. How breeding works has the steps, and nothing here departs from them.

42 spawn points across two maps

Our spawn data records 42 points for Jormuntide Ignis, from Lv66 up to Lv80, with 14 levels between floor and ceiling. They split between the Palpagos Islands and the World Tree rather than clustering on one map.

It carries no alpha record. Our Paldeck data does not flag it nocturnal and the spawns are not night-locked, so pick any hour you like (nocturnal Pals lists the ones that do care). For what else shares that band, see catch level bands.

42 points is a thin map by late-game standards. If you already run that band, you will walk into one without planning a route.

Kindling 7 and an empty sheet

Jormuntide Ignis carries Kindling 7. Every other job sits blank.

Kindling 7 is a strong number on its own, and a furnace or a cooking pot in front of it runs faster. The blank sheet is the cost: one base slot does one job. I bring mine in while I smelt a batch of ingots and move it back to my team after. Work suitability caps and versatile base Pals list who reaches those numbers. Food costs 8 per meal, near the top end, so stock the kitchen before it stays a while.

HP 130, Attack 130, Defense 100. Dragon and Fire, 2 elements, size XL, Paldeck No.121, rarity 9. Attack 130 against Defense 100 points it at the enemy rather than at the front line, and element attackers puts that 130 against the rest of the Fire roster. Element matchups covers what Dragon and Fire take badly.

Breeding Jormuntide Ignis with itself needs a male and a female, so check gender ratios first. Variant Pals lines up the rest of the family.

FAQ

How do you breed Jormuntide Ignis?
Our breeding calculator returns 2 parent pairs: Blazehowl with Jormuntide, or Jormuntide Ignis with itself. Breeding power sits at 170.
Where do you catch Jormuntide Ignis in Palworld?
Our spawn data records 42 points, split between the Palpagos Islands and the World Tree, at Lv66 to Lv80. It carries no alpha record.
Is breeding or catching faster for Jormuntide Ignis?
The parents land first. Jormuntide, the later of the 2, spawns from Lv55, which sits 11 levels under the Lv66 floor on Jormuntide Ignis itself.
What is the work suitability of Jormuntide Ignis?
Kindling 7 and nothing else, so it fills one furnace slot and no other job. HP 130, Attack 130, Defense 100, Paldeck No.121, rarity 9, food 8 in our Paldeck data.

Sources