Palworld Vanguard Charm: the schematic is a guaranteed pickup at -815, -850

Palworld Vanguard Charm: the schematic is a guaranteed pickup at -815, -850
画像: Pocketpair, Inc.(Steam公式ニュース)

The Vanguard Charm raises heat and cold resistance at the same time and adds health on top. It never appears in the technology tree. You need the schematic.

Most guides tell you to farm chests for it. You do not have to. One Ancient Ruin at -815, -850 hands it over at a 100% rate, and the game data says so plainly.

Effects

Passive Level
Heat Resistance Lv3
Cold Resistance Lv3
Health Up Lv4

Game8 and paldb.cc agree. The in-game text calls it an accessory that greatly raises Heat and Cold Resistance and significantly increases Health.

Across the 40 accessories in our item data, two carry strong heat and cold resistance together: this and the Wandering Merchant Charm. The Multiclimate Undershirt covers both temperatures as well, but its description drops the “greatly”.

Where the schematic is

Source Rate
Ancient Ruin, Scorched Ashland (-815, -850) 100%
Sky island chest 2.381%
Lv60 oil rig greater chest 0.98%
Sky island chest (second table) 0.191%

That is the paldb.cc drop table. Running the chest lotteries makes no sense when one ruin gives it outright.

The ruin sits southwest of the tower at -589, -518. Nerdschalk puts the surrounding enemies in the mid-50s, so bring a mount you can outrun things on rather than a fight you have to win.

The terminal inside starts sealed. Reading it points you at a stone in the ceiling, which tells you to break rocks. Three blue rocks stand nearby. Destroy them, go back to the terminal, and the schematic is yours. Ancient Ruins do not reset once cleared, so hang onto the schematic instead of selling it.

Recipe

Material Count
Polymer 30
Bone 30
Flame Organ 20
Ice Organ 20
Ancient Bone 30

The material list matches between our item data and Game8.

Four stations can build it: Production Assembly Line, Production Assembly Line II, Advanced Workshop and Ancient Workbench (paldb.cc). If you rebuilt your base for the endgame, the Ancient Workbench covers you.

Only the Ancient Bone takes real work. No Pal drops it, no merchant stocks it, and the mining nodes sit on the No.3 Wildlife Sanctuary in the northeast.

The rest is quick:

  • Ice Organ sells for 100 Gold each at the wandering merchant in the desert town (Gamepedia). Twenty of them costs 2,000 Gold, which beats hunting for them
  • Flame Organ accumulates on its own if you assign a Flambelle to a Ranch (Gamepedia). No Pal produces Ice Organ at a Ranch, so that half stays a purchase
  • Polymer takes 2 High Quality Pal Oil and 1 Sulfur each, so 30 Polymer means 60 High Quality Pal Oil and 30 Sulfur

Vanguard Charm versus Wandering Merchant Charm

Put the two recipes side by side in our item data and the overlap is almost total.

Material Vanguard Charm Wandering Merchant Charm
Polymer 30 30
Flame Organ 20 20
Ice Organ 20 20
Ancient Bone 30 30
Fifth slot Bone 30 Leather 30

One line differs. Both sell for 103,680.

The effects split the same way. Heat Resistance Lv3 and Cold Resistance Lv3 on both, then Health Up Lv4 on one and Weight Limit Up Lv4 on the other.

So the choice is health or carry weight at identical cost. Comparing them on temperature is pointless.

Which one to build first

Build the Wandering Merchant Charm first. Carry weight cuts the round trips out of every gathering run, which means your next piece of gear arrives sooner. Health does nothing for how fast you farm.

That flips if bosses keep killing you. Against a timed fight, the seconds you spend dead cost more than the seconds you spend walking.

Building both means 60 Ancient Bone and two full trips to the sanctuary. Decide before you fly out there.

Accessory slots

You start with two. The medal merchant sells the Mysterious Accessory Box for 50 Dog Coins and the Mystic Accessory Box for 300, and each adds a slot while sitting in your inventory rather than equipped. That puts you at four for 350 Dog Coins.

With four slots you could wear both charms, but their Lv3 resistances overlap and you gain nothing from the second copy. Put a Dogen Emblem or an Air Walker in that slot instead. Both eat Ancient Bone too, so work out your total before the trip.

Summary

Heat Resistance Lv3, Cold Resistance Lv3, Health Up Lv4. The schematic is a guaranteed pickup at -815, -850 rather than a chest lottery, and 30 Ancient Bone is the only slow part.

Against the Wandering Merchant Charm it comes down to one passive. Weight first, health later, unless a boss is what stands between you and progress.

FAQ

Where is the Vanguard Charm Schematic?
In an Ancient Ruin at -815, -850 in Scorched Ashland, at a 100% drop rate (paldb.cc). The terminal is sealed until you break three blue rocks nearby (Nerdschalk). It also rolls from sky island chests at 2.381% and the Lv60 oil rig greater chest at 0.98%, but those are lotteries you do not need to run.
What does the Vanguard Charm do?
Heat Resistance Lv3, Cold Resistance Lv3 and Health Up Lv4. Only two accessories in our item data carry strong heat and cold resistance together: this one and the Wandering Merchant Charm.
What does the Vanguard Charm cost to craft?
Polymer 30, Bone 30, Flame Organ 20, Ice Organ 20, and Ancient Bone 30.
Vanguard Charm or Wandering Merchant Charm?
Their recipes differ by one line: 30 Bone versus 30 Leather. Their effects differ by one passive: Health Up Lv4 versus Weight Limit Up Lv4. Both sell for 103,680 (our item data). Build the Wandering Merchant Charm first unless bosses keep killing you.
How many accessory slots can I have?
Two to start. The Mysterious Accessory Box (50 Dog Coins) and Mystic Accessory Box (300 Dog Coins) from the medal merchant each add one slot just by sitting in your inventory, for four total.

Sources