Azurmane icon

No.161

Azurmane

オーマサンダ

Electric

Rarity
7
Size
L
Activity
Diurnal

Azurmane (オーマサンダ) is a Electric-type Pal (No.161) with 130 HP, 120 Attack, and 110 Defense. Its work suitability is Generating Electricity Lv5.

How to Obtain

Base Stats

Azurmane base stats
HP130
Attack120
Defense110
Food8
Price (Gold)3079
Wild LevelLv.57-80

Work Suitability

Azurmane work suitability (all 12 jobs)
WorkLevel
Kindling
Watering
Planting
Generating ElectricityLv.5
Handiwork
Gathering
Lumbering
Mining
Medicine Production
Cooling
Transporting
Farming

Active Skills

Azurmane learns these active skills by leveling up
LvSkillPowerCTNotes
1Spark BlastElectric502InheritableSkill Fruit
7ShockwaveElectric804InheritableSkill Fruit
15Lightning StreakElectric1608InheritableSkill Fruit
22TriSparkElectric25012InheritableSkill Fruit
30All Range ThunderElectric50024InheritableSkill Fruit
40Thunder RailElectric60030Inheritable
45Flash ChargeElectric50024
50Bolt BlinkElectric60030
70ThunderstormElectric60030InheritableSkill Fruit

Skill name, power and cooldown from palcalc; unlock levels from paldeck-cn (both game data).

Saddle & Gear

Azurmane Saddle

Unlock level
Technology Lv 58

Materials

  • Leather×30
  • High Quality Cloth×15
  • Electric Organ×50
  • Paldium Fragment×60

Equipping this gear lets you ride the Pal or use its partner skill.

Breeding

Breeding Power: 420

Find parent combinations that produce Azurmane in the breeding calculator →

Fixed combinations that use Azurmane as a parent

Pals of the same element

Data version: v26+24181105 / Sources:palcalc /palworld-atlas-data / palworld-paldeck-cn(MIT License)